• becausechemistry@lemm.ee
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      5 months ago

      A better question would be why Microsoft went with a nonstandard layout when they designed the Xbox controller. Nintendo had been using the A-to-the-right layout since 1990.

        • daltotron@lemmy.world
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          5 months ago

          Playstation still basically conforms to a on the right, since O is generally used as a “confirm” button, and X is generally used as a back out button. So, they fill the same role as the conventional layout, they just abstract it in a kind of more fun way.

          • maxinstuff@lemmy.world
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            4 months ago

            Playstation games over the years have used X for confirm in many (western) regions. I’m not sure the origin of this but it was always that way growing up.

            Circle was used in Japan. Localisations like Final Fantasy using circle were the exceptions to the rule (I guess it was too hard to change it?)

            X being confirm for everybody is a relatively recent thing

    • sam2099@lemmy.world
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      5 months ago

      I’ve seen a video with the history of all of the button layouts

      https://youtu.be/-E9Uw3lhWsI

      It’s a long enough video and just goes through the history of different layouts for different controllers and tries to reason why they are what they are.

    • The Picard Maneuver@lemmy.worldOP
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      5 months ago

      I believe because because they consider the outside buttons to be more natural to press first, then you work your way in.

      Even starting with the NES controller, button A was primary and on the outside.

    • morphballganon@lemmy.world
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      5 months ago

      The real question is why they deviated from the GameCube controller layout. Throws me off all the time when learning a new Switch game. “Y is on top” is something deeply ingrained in me from those days.