Hail Satan.

Kbin
Sharkey

Using Mbin as a backup to my main Kbin account due to tech issues on Kbin.social. May either switch to this one permanently or abandon it, depending on how Kbin’s development goes. All my active fedi accounts are linked.

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Joined 7 months ago
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Cake day: March 4th, 2024

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  • For the period in which it was released it was graphically meh, the combat was shit, the exploration was meh minus with copy pasta generic boring cave, enemies and boring ass loot, the NPC were dumb as rocks, the questing was about being the dog in a game of fetch, the RPGing was on rail, the storyline was… Wait there was storyline?

    Every word of this applies to every major Bethesda release since Morrowind. Starfield, Fallout, Elder Scrolls, they’re all the same half-baked game with an empty and oversized sandbox, just with a different aesthetic.





  • Not really. I’ve seen plenty of sponsored YT Shorts, properly tagged and everything so YT’s definitely got the infrastructure in place to monetize Shorts. But most sponsors aren’t going to pay for a Short because… well, it’s too short, so those tend to be few and far between.

    However, Shorts aren’t profitable for their ability to directly monetize your content, they’re profitable for their ability to drive a LOT of new viewers to your longer-form content. The Shorts algorithm is very aggressive at referring you to channels you aren’t subscribed to, and that has helped a lot of creators get very large followings, very quickly.

    Thor/Pirate Software is an excellent example of this; he’s always had a pretty decent following, but once he started putting out YT Shorts, his subscriber and view counts began skyrocketing, which has also overflown into new Twitch subscribers, as well. He started with a small but healthy community, and has blown up into a huge, multi-platform community, and has easily doubled his YT earnings since engaging with Shorts.

    Shorts are very helpful to creators right now. More creators need to realize that creating YT Shorts is basically creating ads for your own YT channel, on YT, for free. It’s probably the closest thing to “IRL money dupe glitch” that there is.



  • If your work hands your paycheck to a stranger, they still owe you money.

    That’s not how these platforms work. They’re not the employer of the driver. The drivers are independent contractors, which means they’re not on payroll and they don’t get a paycheck. They get untaxed earnings, which are held in their DoorDash account until they transfer them to their bank. Legally, DoorDash’s responsibility ends once they credit the driver’s account, because it’s up to the drivers to not get phished.

    Obviously, you can make arguments over the ethics of independent contract work in general, but this distinction is important to take note of, as independent contractors don’t have the same benefits or protections that employees would, and there are much different legal processes involved.

    DoorDash owes their employees money, not excuses.

    Read the article:

    [DoorDash] also said it has reimbursed or tried to reimburse workers who were stolen from.





  • It’s been years since I’ve seen them. They used to always come out around this time of year when I was a kid, but it feels so rare to see one anymore.

    At an old job I had, there was this garden-like section of this courtyard area people would take smoke breaks in. They had a special breed of grass planted there that seemed to attract the fireflies, and I guess it works because they’d actually show up to that little patch of garden almost year-round. I wish I knew what type of grass it was; I’d totally buy some seeds and do some guerrilla gardening around my apartment complex to bring back some fireflies.


  • The prompts aren’t generally considered enough because there’s too little control over the final expression, the same prompt can create wildly different outputs.

    AI art isn’t made by just entering a prompt, picking an output image, and calling it a day. There’s actually a lot more involvement necessary to get the final output to be what you want. Some more advanced pieces of AI art take hours of tweaking the prompt and redoing certain sections, balancing positive and negative prompts and their weighting, not to mention training a model in the first place and touching up the final output in Photoshop.

    There’s a very big industry behind AI art right now, and they’re not just using DALL-E prompts to do it. Whatever your thoughts about AI art may be, there’s no denying that a large amount of human labor is involved in the creation of any piece.