I'd like to report a bug in the current version (including latest beta, and all previous versions of the past few months) of SteamVR related to timing incompatibilities with AMD 7000 series GPUs (7900 XTX w/ Vive Pro 1 in my case). This appears to be similar to a bug that was fixed for NVIDIA 4000 series cards as well, specifically in this update: https://store.steampowered.com/news/app/250820/view/3666530992740504707 (Beta 1.25.4).
Please leave a comment on this community post if it is impacting you, to let Valve know this is an important issue.
Yeah I’ve been complaining on their VR updates and github and everything but it’s obvious they don’t care.
I mean I’m not surprised, VR on Linux is 1% of 1%, but it’s still upsetting after spending quite a lot of money on the hardware.
Edit: I see this is just for latency, well at least it works… For me I can maybe get it to start but it might take ~2 days of attempts.
Yeah I’ve been complaining on their VR updates and github and everything but it’s obvious they don’t care.
I mean I’m not surprised, VR on Linux is 1% of 1%, but it’s still upsetting after spending quite a lot of money on the hardware.
Edit: I see this is just for latency, well at least it works… For me I can maybe get it to start but it might take ~2 days of attempts.