Sl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 20 days agoSmudgeprogramming.devimagemessage-square58fedilinkarrow-up1743arrow-down111file-text
arrow-up1732arrow-down1imageSmudgeprogramming.devSl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 20 days agomessage-square58fedilinkfile-text
minus-squareunalivejoy@lemm.eelinkfedilinkEnglisharrow-up111arrow-down2·20 days agoShould’ve swapped panels 2 and 3.
minus-squareCarrotsHaveEars@lemmy.mllinkfedilinkarrow-up31·20 days agoAnd considering they are already picked up, we should rotate panel 3 by 180 degrees.
minus-squareChriszz@lemmy.worldlinkfedilinkarrow-up37arrow-down1·edit-220 days agoAnd since he’s on the right panel 3 should be mirrored horizontally
minus-squareCarrotsHaveEars@lemmy.mllinkfedilinkarrow-up12arrow-down5·20 days agoI think it looks correct now.
minus-squareMartineski@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up47arrow-down3·20 days agoI couldn’t make it look good so I decided to nuke this panel instead:
minus-squareXenny@lemmy.worldlinkfedilinkarrow-up10arrow-down4·edit-220 days agoI actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame
Should’ve swapped panels 2 and 3.
And considering they are already picked up, we should rotate panel 3 by 180 degrees.
And since he’s on the right panel 3 should be mirrored horizontally
I think it looks correct now.
I couldn’t make it look good so I decided to nuke this panel instead:
Completely unwatchable
I actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame