- cross-posted to:
- 196@lemmy.blahaj.zone
- cross-posted to:
- 196@lemmy.blahaj.zone
cross-posted from: https://lemmy.blahaj.zone/post/16648244
efficient game design rule
cross-posted from: https://lemmy.blahaj.zone/post/16648244
efficient game design rule
When you trigger an error in a loop but tell your code to not crash but keep logging