TheImpressiveX@lemmy.ml to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 21 days agoThe official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassingwww.pcgamer.comexternal-linkmessage-square6fedilinkarrow-up10arrow-down10cross-posted to: games@lemmy.world
arrow-up10arrow-down1external-linkThe official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassingwww.pcgamer.comTheImpressiveX@lemmy.ml to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 21 days agomessage-square6fedilinkcross-posted to: games@lemmy.world
minus-squarepearsaltchocolatebar@discuss.onlinelinkfedilinkEnglisharrow-up0·21 days agoThey’re not bogus. The emulator that shut down were selling a product using a proprietary encryption key owned by Nintendo. That’s why Dolphin still exists.
minus-squarecatsup@lemmy.onelinkfedilinkEnglisharrow-up1·20 days ago Proprietary encryption key What if the key was in a book? It would have to be protected by free-speech, which makes it uncensorable. What if the key contents were used as hex values to make a flag? Would you censor a flag too? No such thing as “proprietary encryption keys” exist.
They’re not bogus. The emulator that shut down were selling a product using a proprietary encryption key owned by Nintendo.
That’s why Dolphin still exists.
What if the key was in a book? It would have to be protected by free-speech, which makes it uncensorable.
What if the key contents were used as hex values to make a flag? Would you censor a flag too?
No such thing as “proprietary encryption keys” exist.